class Buff_002 < Buff_Base
  def initialize(actor, turn_count)
    super(actor, turn_count)
    @id = 2
    @name = '攻击形态'
    @description = '增加30%攻击力'
    @keep = true
  end
  def on_add
    @atk_up_rate = 30
  end
  def on_remove
  end
end
